berkantay / gpucanvas
Put thousands of live DOM nodes on an infinite canvas: the GPU draws them, an editor selects, moves and resizes them, shaders and transitions run on them, and an AI agent can read them and point at them.
Why this job: works in the areas we cover, but does not say which job it does


What it does
Put thousands of live DOM nodes on an infinite canvas: the GPU draws them, an editor selects, moves and resizes them, shaders and transitions run on them, and an AI agent can read them and point at them.
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit yesterday
- Stars
- 184
- On GitHub
- Licence
- MIT
- Allows business use
- Downloads for
- None listed
- No release files
- Latest version
- v0.4.2
- Released yesterday
- Built with
- TypeScript
- 100% of the code
Is it looked after?
- Contributors
- 1
- Last 90 days
- Issues
- None
- No issues filed
- Pull requests
- 0 merged
- 0 waiting
- Releases
- 6
- 6 in the last year
- No contributing guide
- No security policy
- No code of conduct
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|---|---|---|---|---|
| DeadWaveWave / opencove | 1,651 | today | MIT | Mac, Windows, Linux |
| blueberrycongee / termcanvas | 420 | 5 months ago | MIT | Mac, Windows, Linux |
| shader-effects-inc / shaders | 5,930 | 8 days ago | MIT | No downloads |
More: languages, topics and project record
Languages
- TypeScript 100%
Topics
- canvas
- design-tools
- editor
- html-in-canvas
- infinite-canvas
- react
- shaders
- typescript
- webgpu
- wgsl
- ai-agents
- transitions
Project record
- JobOther AI tools
- StatusNew to our list
- Commits42
- Forks15
- Watching0
- CreatedNov 12, 2026
- First seen by usNov 14, 2026
- CheckedNov 14, 2026
