caiizilaz / godot-agent-harness
Multi-agent harness for Godot 4.7 games: Claude Code integrates, Codex does logic+tests, Antigravity does visuals. Worktrees, headless tests, in-game screenshot check.
Why this job: says: multi agent; topics: ai-agents
What it does
A small, tested setup for building a Godot 4.7 game with several AI coding agents at once:
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit yesterday
- Stars
- 11
- On GitHub
- Licence
- Custom
- Read before business use
- Downloads for
- None listed
- No release files
- Latest version
- None yet
- No releases
- Built with
- GDScript
- 56% of the code
Is it looked after?
- Contributors
- 1
- Last 90 days
- Issues
- None
- No issues filed
- Pull requests
- 3 merged
- 0 waiting
- Releases
- None
- Never published
- Contributing guide (opens in new tab)
- No security policy
- No code of conduct
More: languages, topics and project record
Languages
- GDScript 56%
- Shell 28%
- Python 16%
Topics
- ai-agents
- claude-code
- codex
- gdscript
- godot
Project record
- JobAgent frameworks
- StatusNew to our list
- Commits7
- Forks1
- Watching0
- CreatedNov 5, 2026
- First seen by usNov 7, 2026
- CheckedNov 10, 2026
