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caiizilaz / godot-agent-harness

Multi-agent harness for Godot 4.7 games: Claude Code integrates, Codex does logic+tests, Antigravity does visuals. Worktrees, headless tests, in-game screenshot check.

Why this job: says: multi agent; topics: ai-agents

What it does

A small, tested setup for building a Godot 4.7 game with several AI coding agents at once:

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit yesterday
Stars
11
On GitHub
Licence
Custom
Read before business use
Downloads for
None listed
No release files
Latest version
None yet
No releases
Built with
GDScript
56% of the code

Is it looked after?

Contributors
1
Last 90 days
Issues
None
No issues filed
Pull requests
3 merged
0 waiting
Releases
None
Never published
More: languages, topics and project record

Languages

  • GDScript 56%
  • Shell 28%
  • Python 16%

Topics

  • ai-agents
  • claude-code
  • codex
  • gdscript
  • godot

Project record

  • JobAgent frameworks
  • StatusNew to our list
  • Commits7
  • Forks1
  • Watching0
  • CreatedNov 5, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 10, 2026

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