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CSSLab / maia-chess

Maia is a human-like neural network chess engine trained on millions of human games.

Why this job: works in the areas we cover, but does not say which job it does

The accuracy of the different maias across ELO range

What it does

Maia-3 is now available! The state of the art in human chess modeling built with our new Chessformer architecture. Outperforms all prior models with significantly fewer parameters.

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit 5 months ago
Stars
1,269
+5 this week
Licence
GPL-3.0
Share-alike terms
Downloads for
None listed
No release files
Latest version
v1.0
Released 5 years ago
Built with
Python
92% of the code

Is it looked after?

Contributors
Not stated
Last 90 days
Issues
80% closed
14 still open
Pull requests
3 merged
2 waiting
Releases
1
0 in the last year
  • No contributing guide
  • No security policy
  • No code of conduct

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More: languages, topics and project record

Languages

  • Python 92%
  • Shell 8%

Topics

  • chess
  • chess-engine
  • deep-learning
  • machine-learning
  • computational-social-science

Project record

  • JobOther AI tools
  • StatusListed
  • Commits44
  • Forks153
  • Watching31
  • Stars in 28 days+15
  • CreatedFeb 25, 2020
  • First seen by usNov 7, 2026
  • CheckedNov 8, 2026

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