FrederikHasecke / diffused-texture-addon
Generate Diffuse Textures on Meshes directly in Blender 3D with Stable Diffusion.
Why this job: says: blender; topics: blender, blender-addon, 3d




What it does
- Text-to-texture and image-to-texture. describe a texture with a prompt, or refine an existing texture with a lower denoise strength.
- Geometry-aware generation. Depth, Canny and Normal ControlNets (SD 1.5) or ControlNet Union (SDXL) follow the shape of your mesh.
- Multi-view projection. renders 4, 9 or 16 camera views and blends them into one UV texture of up to 4096×4096.
- Three operation modes. Parallel, Sequential and Para-Sequential (see Usage).
- Style control. stack several LoRA models, or use an image as a style reference with IP-Adapter.
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit 16 days ago
- Stars
- 262
- On GitHub
- Licence
- GPL-3.0
- Share-alike terms
- Downloads for
- None listed
- No release files
- Latest tag
- diffused_texture_addon-v0.3.4
- Released 16 days ago
- Built with
- Python
- 100% of the code
Is it looked after?
- Contributors
- 1
- Last 90 days
- Issues
- 96% closed
- 1 still open
- Pull requests
- 23 merged
- 0 waiting
- Releases
- 11
- 6 in the last year
- Contributing guide (opens in new tab)
- No security policy
- No code of conduct
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More: languages, topics and project record
Languages
- Python 100%
- Shell <1%
- PowerShell <1%
Topics
- 3d
- ai-texturing
- blender
- blender-addon
- blender-extension
- controlnet
- diffusers
- generative-ai
- ip-adapter
- lora
- sdxl
- stable-diffusion
Project record
- Job3D and Blender
- StatusFeatured
- Commits138
- Forks11
- Watching7
- Stars in 28 days+1
- CreatedNov 26, 2024
- First seen by usNov 7, 2026
- CheckedNov 9, 2026
