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kevinpbuckley / VibeUE

Unreal Engine Vibe Coding tool

Why this job: says: vibe coding; topics: copilot, vibe-coding, cursor

What it does

Unreal 5.8 ships its own AI toolsets (Blueprints, materials, actors, assets, meshes, data tables, …). VibeUE complements them — it focuses on the domains and depth the engine doesn't cover:

Get started

cd /path/to/YourProject/Plugins
git clone https://github.com/kevinpbuckley/VibeUE.git
Maintenance
Active
Last commit today
Stars
823
+18 this week
Licence
MIT
Allows business use
Downloads for
None listed
No release files
Latest version
None yet
No releases
Built with
C++
97% of the code

Is it looked after?

Contributors
8
Last 90 days
Issues
99% closed
2 still open
Pull requests
314 merged
0 waiting
Releases
None
Never published
  • No contributing guide
  • No security policy
  • No code of conduct

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More: languages, topics and project record

Languages

  • C++ 97%
  • Python 2%
  • PowerShell <1%
  • Batchfile <1%

Topics

  • ai
  • gamedev
  • mcp
  • mcp-server
  • ue5
  • unreal-engine
  • vibe-coding
  • ai-tools
  • automation
  • blueprint
  • claude
  • copilot

Project record

  • JobCoding agents
  • StatusListed
  • Commits1,430
  • Forks179
  • Watching6
  • Stars in 28 days+83
  • CreatedSep 12, 2025
  • First seen by usNov 7, 2026
  • CheckedNov 9, 2026

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