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LucasJRamos / spritekiln

Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports to Godot, Unity, MonoGame or any engine.

Why this job: says: 3d models

What it does

  • Art style. before the first asset, the assistant asks about view, size on screen, directions,
  • Modeling. bones with expressions ("0.045*sin(p)"), 2-bone IK, mirrored _L/_R parts, and shapes
  • Bases and kits. extends: humanoid and 20 built-in kits (weapons, shields, headwear, capes, belts,
  • Animation. cycles from expressions or keyframes with per-frame timing, tweens and easing, smears,
  • Views. top-down 3/4 in 8 (or 4, or 1) directions, or a side view for platformers (view: side, with

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit 11 days ago
Stars
143
+70 this week
Licence
Custom
Read before business use
Downloads for
None listed
No release files
Latest version
v0.3.0
Released 11 days ago
Built with
Python
87% of the code

Is it looked after?

Contributors
Not stated
Last 90 days
Issues
None
No issues filed
Pull requests
0 merged
0 waiting
Releases
3
3 in the last year
More: languages, topics and project record

Languages

  • Python 87%
  • C# 9%
  • GDScript 4%
  • HLSL <1%

Topics

  • ai-tools
  • claude-code
  • gamedev
  • godot
  • mcp
  • monogame
  • pixel-art
  • procedural-generation
  • python
  • sdf
  • sprites
  • spritesheet

Project record

  • Job3D and Blender
  • StatusNew to our list
  • Commits82
  • Forks14
  • Watching0
  • CreatedOct 21, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 9, 2026

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