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MONZikWasTaken / Framegen

Real-time neural frame interpolation in the browser: hand-written WGSL runtime on raw WebGPU, 2.9 MB model, 2x-6x any <video> at 3-4 ms per frame. Chrome/Firefox extension.

Why this job: works in the areas we cover, but does not say which job it does

What it does

  • 2x to 6x more frames on any . movies, series, sports, anime, screen recordings; YouTube and most video
  • Auto mode picks the highest factor your GPU and display sustain and backs off before you see a stutter
  • Anime mode detects drawings held on twos and threes and interpolates the real motion; the optional cadence
  • Match display and Custom FPS place the output on an exact grid at your monitor's rate or any rate you ask for
  • Compare slider. original on the left, Framegen on the right

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit yesterday
Stars
209
+14 this week
Licence
MIT
Allows business use
Downloads for
None listed
No release files
Latest version
v1.5.6
Released 3 days ago
Built with
JavaScript
51% of the code

Is it looked after?

Contributors
2
Last 90 days
Issues
95% closed
1 still open
Pull requests
8 merged
0 waiting
Releases
32
30+ in the last year
  • No contributing guide
  • No security policy
  • No code of conduct

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More: languages, topics and project record

Languages

  • JavaScript 51%
  • HTML 22%
  • Python 15%
  • Rust 9%

Topics

  • chrome-extension
  • frame-interpolation
  • machine-learning
  • real-time
  • video-processing
  • webgpu
  • wgsl
  • video-interpolation
  • firefox-extension
  • flyhigh-engine
  • frame-generation

Project record

  • JobOther AI tools
  • StatusListed
  • Commits203
  • Forks12
  • Watching2
  • Stars in 28 days+30
  • CreatedJul 1, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 12, 2026

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