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tugcantopaloglu / godot-mcp

MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.

Why this job: name: mcp; says: mcp server; topics: mcp-server, model-context-protocol, mcp

godot_mcp_header

What it does

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 157 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more.

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit 31 days ago
Stars
510
+3 this week
Licence
MIT
Allows business use
Downloads for
None listed
No release files
Latest version
v3.1.0
Released 3 months ago
Built with
TypeScript
62% of the code

Is it looked after?

Contributors
1
Last 90 days
Issues
58% closed
8 still open
Pull requests
3 merged
4 waiting
Releases
3
3 in the last year

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More: languages, topics and project record

Languages

  • TypeScript 62%
  • GDScript 38%
  • JavaScript <1%

Topics

  • ai
  • automation
  • csharp
  • dotnet
  • game-development
  • gdscript
  • godot
  • godot-engine
  • mcp
  • mcp-server
  • model-context-protocol
  • typescript

Project record

  • JobMCP servers
  • StatusListed
  • Commits37
  • Forks76
  • Watching6
  • Stars in 28 days+31
  • CreatedFeb 8, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 7, 2026

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