ybuild-ai / ai-game-art-pipeline-skill
Agent skill from Y Build for turning AI images and videos into playable game art assets
Why this job: name: -skill; says: agent skill; topics: agent-skills, claude-code, codex




What it does
This skill helps agents plan, generate, clean, package, and QA game-runtime art assets: sprites, icons, backgrounds, video-to-frames animation, cinematic ultimates, anchors, compression, and runtime checks.
Get started
npx skills add ybuild-ai/ai-game-art-pipeline-skill --skill ai-game-art-pipeline -g - Maintenance
- Active
- Last commit 4 months ago
- Stars
- 305
- +1 this week
- Licence
- MIT
- Allows business use
- Downloads for
- None listed
- No release files
- Latest version
- None yet
- No releases
- Built with
- Python
- 100% of the code
Is it looked after?
- Contributors
- 0
- Last 90 days
- Issues
- None
- No issues filed
- Pull requests
- 0 merged
- 0 waiting
- Releases
- None
- Never published
- Contributing guide (opens in new tab)
- No security policy
- No code of conduct
More: languages, topics and project record
Languages
- Python 100%
Topics
- agent-skills
- ai-art
- claude-code
- codex
- game-art
- game-development
- generative-ai
- pixijs
- sprite-animation
- video-to-frames
Project record
- JobAgent skills
- StatusListed
- Commits4
- Forks8
- Watching1
- Stars in 28 days+12
- CreatedMay 4, 2026
- First seen by usNov 7, 2026
- CheckedNov 7, 2026
