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ybuild-ai / ai-game-art-pipeline-skill

Agent skill from Y Build for turning AI images and videos into playable game art assets

Why this job: name: -skill; says: agent skill; topics: agent-skills, claude-code, codex

What it does

This skill helps agents plan, generate, clean, package, and QA game-runtime art assets: sprites, icons, backgrounds, video-to-frames animation, cinematic ultimates, anchors, compression, and runtime checks.

Get started

npx skills add ybuild-ai/ai-game-art-pipeline-skill --skill ai-game-art-pipeline -g
Maintenance
Active
Last commit 4 months ago
Stars
305
+1 this week
Licence
MIT
Allows business use
Downloads for
None listed
No release files
Latest version
None yet
No releases
Built with
Python
100% of the code

Is it looked after?

Contributors
0
Last 90 days
Issues
None
No issues filed
Pull requests
0 merged
0 waiting
Releases
None
Never published
More: languages, topics and project record

Languages

  • Python 100%

Topics

  • agent-skills
  • ai-art
  • claude-code
  • codex
  • game-art
  • game-development
  • generative-ai
  • pixijs
  • sprite-animation
  • video-to-frames

Project record

  • JobAgent skills
  • StatusListed
  • Commits4
  • Forks8
  • Watching1
  • Stars in 28 days+12
  • CreatedMay 4, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 7, 2026

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