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yoslo59 / TRELLIS-Studio

Local 3D asset studio powered by TRELLIS.2 and UniRig: image-to-3D, rigging, animation, PBR exports, game preparation, REST API and MCP.

Why this job: topics: blender, 3d-generation, image-to-3d

What it does

TRELLIS Studio is an independent community application built around Microsoft TRELLIS.2 and UniRig. Generate textured meshes from an image, import existing models, organise a collection, prepare game or printing derivatives, add a skeleton and attach multiple authored animations to the same model. Inspect everything in a browser-based PBR viewer and export for your workflow.

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit yesterday
Stars
22
+21 this week
Licence
MIT
Allows business use
Downloads for
Windows
From the latest release
Latest version
v3.3.6
Released yesterday
Built with
Python
61% of the code

Is it looked after?

Contributors
1
Last 90 days
Issues
None
No issues filed
Pull requests
0 merged
0 waiting
Releases
5
5 in the last year

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More: download files, languages, topics and project record

Download files, v3.3.6

  • Windows1 file, 38 downloads

All files on GitHub (opens in new tab)

Languages

  • Python 61%
  • JavaScript 20%
  • HTML 6%
  • PowerShell 4%

Topics

  • 3d-assets
  • 3d-generation
  • 3d-printing
  • animation
  • blender
  • cuda
  • game-development
  • image-to-3d
  • local-ai
  • mcp
  • model-context-protocol
  • pbr

Project record

  • Job3D and Blender
  • StatusNew to our list
  • Commits20
  • Forks1
  • Watching2
  • CreatedNov 4, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 12, 2026

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