GenielabsOpenSource / spine-animation-ai
AI-powered Claude skill for Spine 2D skeletal animation — auto-rig, animate, and preview characters
Why this job: works in the areas we cover, but does not say which job it does


What it does
This repository is a direct product of that research: an open-source skill that brings industrial-grade animation automation into Claude.
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit 2 months ago
- Stars
- 672
- +29 this week
- Licence
- Custom
- Read before business use
- Downloads for
- None listed
- No release files
- Latest version
- None yet
- No releases
- Built with
- Python
- 52% of the code
Is it looked after?
- Contributors
- Not stated
- Last 90 days
- Issues
- 33% closed
- 2 still open
- Pull requests
- 1 merged
- 0 waiting
- Releases
- None
- Never published
- Contributing guide (opens in new tab)
- No security policy
- No code of conduct
Similar repos
| Repo | Stars | Last commit | Licence | Downloads for |
|---|---|---|---|---|
| IvanMurzak / Unity-AI-Animation | 121 | 28 days ago | MIT | No downloads |
More: languages, topics and project record
Languages
- Python 52%
- TypeScript 28%
- HTML 11%
- CSS 9%
Topics
- 2d-animation
- ai
- animation
- animation-tool
- character-rigging
- claude
- claude-ai
- computer-vision
- game-dev
- gamedev
- generative-ai
- indie-game
Project record
- JobOther AI tools
- StatusListed
- Commits23
- Forks94
- Watching15
- Stars in 28 days+139
- CreatedFeb 24, 2026
- First seen by usNov 7, 2026
- CheckedNov 8, 2026
