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hatayama / unity-cli-loop

Let AI Drive Unity, from Editor to Play Mode.

Why this job: works in the areas we cover, but does not say which job it does

What it does

  • compile. Run compilation and return errors and warnings
  • get-logs. Retrieve the same logs as the Console, filtered by type or search string
  • run-tests. Run Unity Test Runner (PlayMode / EditMode)
  • hot-reload. Apply method-body changes to running code instantly, without recompiling
  • pause-point. Pause PlayMode at any line without editing code and read the variables at that moment

Get started

curl -fsSL https://raw.githubusercontent.com/hatayama/unity-cli-loop/main/scripts/install.sh | sh
Maintenance
Active
Last commit today
Stars
598
+2 this week
Licence
MIT
Allows business use
Downloads for
3 systems
Mac, Windows, Linux
Latest tag
dispatcher-v3.15.0
Released 3 days ago
Built with
C#
76% of the code

Is it looked after?

Contributors
3
Last 90 days
Issues
96% closed
9 still open
Pull requests
3,091 merged
9 waiting
Releases
344
30+ in the last year

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More: download files, languages, topics and project record

Download files, dispatcher-v3.15.0

  • Mac8 files, 594 downloads
  • Windows4 files, 1,204 downloads
  • Linux4 files, 14 downloads

All files on GitHub (opens in new tab)

Languages

  • C# 76%
  • Go 21%
  • Shell 2%
  • PowerShell 1%

Topics

  • unity
  • unity3d
  • ai
  • mcp
  • automation
  • cli

Project record

  • JobOther AI tools
  • StatusListed
  • Commits2,392
  • Forks50
  • Watching1
  • Stars in 28 days+18
  • CreatedJun 15, 2025
  • First seen by usNov 7, 2026
  • CheckedNov 12, 2026

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