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liyingsong99 / AIBridge

AI Unity development harness that combines project-local workflows, AIBridge Skills, CLI and Runtime tools, code indexing, visual validation, input simulation, Player debugging, and AI-tool integrations into one practical loop around a Unity project

Why this job: works in the areas we cover, but does not say which job it does

AIBridge banner

What it does

AIBridge connects Codex, Claude Code, Cursor, and other AI tools to Unity. Describe a task in natural language and let your assistant inspect scenes, edit Prefabs, compile code, run tests, and check the results using logs, screenshots, and runtime data.

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit 6 days ago
Stars
227
On GitHub
Licence
MIT
Allows business use
Downloads for
None listed
No release files
Latest version
1.5.9
Released 3 months ago
Built with
C#
99% of the code

Is it looked after?

Contributors
3
Last 90 days
Issues
100% closed
0 still open
Pull requests
9 merged
0 waiting
Releases
14
14 in the last year

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More: languages, topics and project record

Languages

  • C# 99%
  • HTML 1%
  • Swift <1%
  • Batchfile <1%

Topics

  • gamedev
  • unity
  • unitymcp
  • cli
  • mcp
  • harness

Project record

  • JobOther AI tools
  • StatusNew to our list
  • Commits496
  • Forks33
  • Watching1
  • CreatedJan 22, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 12, 2026

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