liyingsong99 / AIBridge
AI Unity development harness that combines project-local workflows, AIBridge Skills, CLI and Runtime tools, code indexing, visual validation, input simulation, Player debugging, and AI-tool integrations into one practical loop around a Unity project
Why this job: works in the areas we cover, but does not say which job it does

What it does
AIBridge connects Codex, Claude Code, Cursor, and other AI tools to Unity. Describe a task in natural language and let your assistant inspect scenes, edit Prefabs, compile code, run tests, and check the results using logs, screenshots, and runtime data.
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit 6 days ago
- Stars
- 227
- On GitHub
- Licence
- MIT
- Allows business use
- Downloads for
- None listed
- No release files
- Latest version
- 1.5.9
- Released 3 months ago
- Built with
- C#
- 99% of the code
Is it looked after?
- Contributors
- 3
- Last 90 days
- Issues
- 100% closed
- 0 still open
- Pull requests
- 9 merged
- 0 waiting
- Releases
- 14
- 14 in the last year
- Contributing guide (opens in new tab)
- No security policy
- No code of conduct
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More: languages, topics and project record
Languages
- C# 99%
- HTML 1%
- Swift <1%
- Batchfile <1%
Topics
- gamedev
- unity
- unitymcp
- cli
- mcp
- harness
Project record
- JobOther AI tools
- StatusNew to our list
- Commits496
- Forks33
- Watching1
- CreatedJan 22, 2026
- First seen by usNov 7, 2026
- CheckedNov 12, 2026
