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AnkleBreaker-Studio / unity-mcp-plugin

Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.

Why this job: name: mcp; topics: model-context-protocol, mcp

What it does

The server also provides Hub and connection tools. Route counts describe the checked-in dispatcher; optional integrations require their own packages.

Get started

No single install command. Read the steps in the README (opens in new tab)

Maintenance
Active
Last commit 18 days ago
Stars
257
On GitHub
Licence
Custom
Read before business use
Downloads for
None listed
No release files
Latest version
v2.41.4
Released 32 days ago
Built with
C#
99% of the code

Is it looked after?

Contributors
Not stated
Last 90 days
Issues
100% closed
0 still open
Pull requests
27 merged
0 waiting
Releases
24
24 in the last year
  • No contributing guide
  • No security policy
  • No code of conduct

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More: languages, topics and project record

Languages

  • C# 99%
  • PowerShell <1%
  • JavaScript <1%

Topics

  • ai
  • ai-assisted-development
  • ai-game-development
  • amplify-shader-editor
  • anklebreaker
  • claude
  • csharp
  • game-development
  • gamedev
  • mcp
  • model-context-protocol
  • open-source

Project record

  • JobMCP servers
  • StatusListed
  • Commits284
  • Forks41
  • Watching2
  • Stars in 28 days+7
  • CreatedFeb 25, 2026
  • First seen by usNov 7, 2026
  • CheckedNov 8, 2026

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