CoplayDev / unity-mcp
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Why this job: name: mcp; topics: model-context-protocol, mcp

What it does
Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 50 focused MCP tool entrypoints, any client, free & MIT.
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit 10 days ago
- Stars
- 15,822
- +170 this week
- Licence
- MIT
- Allows business use
- Downloads for
- None listed
- No release files
- Latest version
- v10.3.0
- Released 36 days ago
- Built with
- C#
- 70% of the code
Is it looked after?
- Contributors
- 9
- Last 90 days
- Issues
- 89% closed
- 58 still open
- Pull requests
- 712 merged
- 70 waiting
- Releases
- 68
- 30+ in the last year
Similar repos
| Repo | Stars | Last commit | Licence | Downloads for |
|---|---|---|---|---|
| IvanMurzak / Unity-MCP | 4,608 | yesterday | Apache-2.0 | No downloads |
| CoderGamester / mcp-unity | 2,014 | 29 days ago | MIT | No downloads |
| Glade-tool / glade-mcp | 201 | 8 days ago | MIT | No downloads |
More: languages, topics and project record
Languages
- C# 70%
- Python 28%
- JavaScript <1%
- CSS <1%
Topics
- ai
- ai-integration
- mcp
- unity
- anthropic
- claude
- copilot
- cursor
- game-development
- gemini
- llm
- model-context-protocol
Project record
- JobMCP servers
- StatusFeatured
- Commits2,027
- Forks1,631
- Watching81
- Stars in 28 days+983
- CreatedMar 18, 2025
- First seen by usNov 7, 2026
- CheckedNov 9, 2026
