IvanMurzak / Unity-MCP
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Why this job: name: mcp; topics: mcp-server, model-context-protocol, claude-desktop, mcp
What it does
- Agent-ready tools. Find anything you need in 1-2 steps
- Instant compilation. C# code compilation & execution using Roslyn for faster iteration
- Full asset access. Read/write access to assets and C# scripts
- Intelligent feedback. Well-described positive and negative feedback for proper issue understanding
- Object references. Provide references to existing objects for instant C# code
Get started
No single install command. Read the steps in the README (opens in new tab)
- Maintenance
- Active
- Last commit yesterday
- Stars
- 4,608
- +38 this week
- Licence
- Apache-2.0
- Allows business use
- Downloads for
- None listed
- No release files
- Latest version
- 1.9.0
- Released yesterday
- Built with
- C#
- 85% of the code
Is it looked after?
- Contributors
- 2
- Last 90 days
- Issues
- 89% closed
- 46 still open
- Pull requests
- 629 merged
- 9 waiting
- Releases
- 248
- 30+ in the last year
- No contributing guide
- No security policy
- No code of conduct
Similar repos
| Repo | Stars | Last commit | Licence | Downloads for |
|---|---|---|---|---|
| CoplayDev / unity-mcp | 15,822 | 10 days ago | MIT | No downloads |
| CoderGamester / mcp-unity | 2,014 | 29 days ago | MIT | No downloads |
| FunplayAI / funplay-unity-mcp | 287 | 7 days ago | MIT | No downloads |
More: languages, topics and project record
Languages
- C# 85%
- TypeScript 13%
- Python 2%
- Shell <1%
Topics
- ai
- ai-integration
- game-development
- mcp
- mcp-server
- unity
- claude
- claude-code
- claude-desktop
- copilot
- cursor
- gemini
Project record
- JobMCP servers
- StatusListed
- Commits3,451
- Forks405
- Watching30
- Stars in 28 days+202
- CreatedApr 2, 2025
- First seen by usNov 7, 2026
- CheckedNov 9, 2026

